Skip to main content

Posts

Recent posts

Application Design II / Final Project

06.11.2025 - 06.01.2026 / Week 8 - Week 15 Bachelor of Design (Hons) in Creative Media Application Design II GAN YI KIAN / 0374572 Task 3 /  Interactive Component Design & Development INSTRUCTIONS Task 3 /  Interactive Component Design & Development Students will build upon the knowledge gained in Task 2 to create micro-interactions and animated micro-interactions for their app. This will greatly elevate the user experience of the app. The aim of this task is to get the students to explore and make creative decisions on the type of interactions they would want to integrate into their app. The output of this task is a working animation element that is ready to be integrated into their final app. Meaning it’s no longer a visualisation like how it was in Task 2. This will be created using HTML, CSS, and JavaScript, with the option to utilize an animation framework if necessary. Interactive Components/Elements can be: Navigation Menu with interactive icons Side Menu inter...

Design Research Dissertation / Final Compilation

22.09.2025 - 04.01.2026 / Week 1 - Week 15 Bachelor of Design (Hons) in Creative Media Design Research Dissertation GAN YI KIAN / 0374572 Final Project Compilation INSTRUCTIONS Task 1 - Dissertation Draft Task 2 -  Visual Design Publication Task 3 - Final Dissertation Turnitin Report Task 4 - Article Publication Weekly Feedback REFLECTION After this module, I enjoyed a full and rich learning process that started with the writing of the dissertation draft, Task 2 was to design the e-book, and the Article Publication was the last part of the entire learning process. All tasks were interrelated and gradually assisted me in comprehending the role of research, design, and communication in interdependent relationship within a design research environment. This module made me look beyond research and visual design as two distinct processes and start to appreciate how research results can be turned into a simple and appealing visual object. The task I liked the most was Task 2: Visual ...

Application Design II / Task 2

22.10.2025 - 16.11.2025 / Week 5 - Week 8 Bachelor of Design (Hons) in Creative Media Application Design II GAN YI KIAN / 0374572 Task 2 / Hybrid Lo-Fidelity Mobile  App Development INSTRUCTIONS Task 2 / Hybrid Lo-Fidelity Mobile  App Development Figma Master Plan & Story board Figma link here 7 Animation Animation 1 Onboarding Page Micro Interactions: Each section will appear gradually, from top to bottom. Animation 2 Splash Screen Macro Interactions: After the animation ends, it will move left to return to the main page. Micro Interactions: The logo at Genting will gradually become clearer. Animation 3 Hotel list Micro Interactions: Each section will appear gradually, from top to bottom. Animation 4 Hotel details Macro Interactions: A smart animation will appear when you enter from the "Hotel List". Micro Interactions: Click the heart icon to add it to favorites, and you'll see a favorite animation. The hotel photos can be scrolled. Animation 5 Overview Ma...

Advanced Interactive Design / Task 2

22.10.2025 - 14.11.2025 / Week 5 - Week 8 Bachelor of Design (Hons) in Creative Media Advanced Interactive Design GAN YI KIAN / 0374572 Task 2 / INTERACTION DESIGN PLANNING AND PROTOTYPE LECTURES Week 5 Week 6 Countdown Ctrl+B x2 Create shape tween Object Drawing Masking Object Drawing INSTRUCTIONS Task 2 / INTERACTION DESIGN PLANNING AND PROTOTYPE We are required to work on their visual design and start planning their website’s interactive design elements and features. Unlike traditional static website, when it comes to interactive design where animations are present, the plan not only should include the layout visuals but also the animation example or reference. We need build their animation or user-reference animation to demonstrate the intended idea. I think it's really cool if the lobster could keep looking at the mouse or change color when the mouse hovers over it. Fig 1.0 Reference from Pinterest( source ) Fig 1.2 Transition from Pinterest( source ) This feeling of...

Game Development / Workload

22.09.2025 - 22.09.2025 / Week 1 - Week 4 Bachelor of Design (Hons) in Creative Media Game Development GAN YI KIAN / 0374572 Workload INSTRUCTIONS Week 1 - Game Design Development Week 2 This week, Ronald introduced us to some basic operations of 3D modeling software,  Blender  and  Gobot . This is an area I have never touched before. I believe that we will gradually become more familiar with these two software through continuous homework after the course. Based on our game idea, make some of our 3D game assets (model at least​ our main game character and an environment object). Then import this into​ ​Godot. I created my character Robot. It was a difficult process. It was really not easy for me to use Blender to make my game 3D character for the first time, so I searched for some tutorials on the Internet to make my character. I first found the  tutorial  on making a tank model, and then learned the wheels below and added the body of the robot. I then added the...