Skip to main content

Application Design II / Task 1

22.09.2025 - 22.09.2025 / Week 1 - Week 4
Bachelor of Design (Hons) in Creative Media
Application Design II
GAN YI KIAN / 0374572
Task 1 / App Design Self-Evaluation and Reflection


LECTURES

Week 1
In the first class, Mr. Razif gave us a rough outline of the module plan we needed to complete. He asked us to bring our work from Application Design I, the previous semester, to this module. To help us better understand the upcoming tasks, he introduced us to the DesignLens website.

Task to do
  • Submit ePortfolio URL
  • Identify design improvements/refinements of your App Design 1 project and write them in the ePortfolio.
  • Join Whatsapp Group
Week 2
I personally found this week's lecture quite interesting. Mr. Razif asked us to redesign the boarding pass and design the order according to the importance of the information. Then we were divided into groups to design the boarding pass.


The front of this boarding pass was designed by me, and I referred to the design made by my senior schoolmate before me.
Most people read from top to bottom and left to right, so when designing, we need to consider the importance of information and place it accordingly.Figma link here

Group Presentation


Week 3
Today, we learned how mobile apps function as interconnected systems, focusing on common mobile app layouts, navigation structures, user flows, and wireframe flows. We learned how these elements work together to create a smooth and intuitive user experience.Then our group chose the movie booking process to make wireflow.

FigmaJam link here

Week 4
Consultation for task 1 


INSTRUCTIONS


Task 1 / App Design Self-Evaluation and Reflection
Based on our Application Design I, improve/refine the design of the redesigned application project and write it in detail.We are required to perform a self-evaluation and reflection based on their mobile application design 1 final project. This project is aimed to document the issues, problems, difficulties and propose solutions to improve the mobile app design. Mobile App design is an iterative process and this task will expose us to the constant improvements one can make to their app. We are required to submit the documentation in Google Doc for ease of commenting and feedback by the module coordinator.

Application Design I 
Final Project blog link here

Application Design I 
Genting High-Fi prototype


Introduction
This semester I revisited my previous Genting app redesign project — the high-fidelity prototype I completed at the end of last semester.
The main goal back then was to make the Genting app feel more modern, user-friendly, and consistent with its premium brand image.

For this reflection, I looked again at the final version I created — not the old one — and tried to see it from a fresh perspective. I wanted to find what still worked well, what could be improved, and what I’ve learned from designing and testing it.



REFLECTION


Experience

Observations

Findings




Comments

Popular posts from this blog

Application Design I / Project 2

26.05.2025 - 14.07.2025   / Week 5- Week 13 GAN YI KIAN / 0374572 Bachelor of Design (Hons) in Creative Media Application Design I Project 2 / UI/UX Design Document INSTRUCTIONS Project 2 / UI/UX Design Document Week 5 In this assignment, we need to complete the creation of a research plan according to the template and list of questions, and interview 5 people with the goal of obtaining first-hand experience with users. We need to take notes of their pain points (problems) and highlights (things they love) when using the service or their competitors. My target audience is Gen Z - finish the 5 interviews transcript - take down the data, one idea per post-it -sort them in affinity maps - find categories/themes - create 3 personas from those themes I basically divided the interview questions into 5 sections.I interviewed my friends and they answered me in Chinese, and I translated them into English. Interview Log Section 1: Background Section 2: User experience Section 3: Fu...

Application Design I / Project 3

13.07.2025 - 19.07.2025   / Week 12- Week 14 GAN YI KIAN / 0374572 Bachelor of Design (Hons) in Creative Media Application Design I Project 3 / Lo-Fi App Design Prototype INSTRUCTIONS Project 3 / Lo-Fi App Design Prototype Week 11 After I completed the whole process of booking a hotel, I showed it to Mr. Sylvain.After I finished the whole process of booking the hotel, I showed it to Mr. Sylvain. Then we need to build the sketches on figma for each scene before the next week. Week 12 A good idea I came up with is to add a chat function. If today's target is a group of friends who want to book a hotel, they can all use this app and enter a group to chat, and at the same time they can share hotel information to this group. They can vote, compare hotels, and even plan the itinerary of the trip. More plans can be made in this group, and other members can also participate in the selection process. Then based on this idea, I designed the first sketch on figma. Mr. Sylvain sugges...

Design Principles / Task 3

03.02.2025 - 21.03.2025 / Week 5- Week 7 GAN YI KIAN / 0374572 Design Principles / Bachelor of Design (Hons) in Creative Media Task 3 / Development & Design INSTRUCTIONS Task 3: Development & Design After the visual analysis,will now create a work of design , based by the idea have proposed in Task 2. expected to apply knowledge of design principles in idea development and final design. Can use any medium and/or materials , except for full photography, that are suitable to convey your final visual message. I will choose the first sketch to create the work Sketch 1 This design retains the tranquility and dreamlike feeling of Monet's original painting. I want to enlarge the main water lily in the center and make it the focus of the whole painting. Fig 1.1 Sketch 1 (3/3/2025) I am confused about whether to use watercolor or illustration design, because both are areas I am not good at. Using watercolor can better express the relationship between the water surface. In terms of c...