GAN YI KIAN / 0374572
Bachelor of Design (Hons) in Creative Media
Bachelor of Design (Hons) in Creative Media
Experiential Design
Task 2 / Project Proposal
Note
Week 5: Wesak Day Public Holiday
Week 6: Online class
According to the last exercise, we have learned how to add photos to AR for scanning and blocks, etc. Today, Mr. Rafiz will teach us how to add videos to the photos we scan, and design buttons to add switches to improve interactivity.
First, download the video provided by Mr. Rafiz and add it to 'Assets' below
Drag the Piane frame to the same size as the photo and then drag it to fit the photo closely and pull the square outside the photo.
Add new component Video Player
In the newly added Video Player column, drag the newly imported video to the Video Clip column.
When 'Play on Awake' is turned on, the video and music will automatically play. When it is turned off, even if photos, videos, and music are scanned, they will not play, and only the video panel will be displayed.
Then select ImageTarget on the left, add two functions Play and Pause in the lower right corner, and drag Piane into
Add Canvas on the left, and then add Button on the canvas
On the right side of Canvas, select scale with screen size
Go to game
Open Build Profiles and switch platform to your platform
Then select the 16:9 mobile phone frame
Continue to adjust the size of the button and copy one more button. The two buttons are STOP and PLAY.
Delete the button on the right and remove the original STOP function.
Then select the piane on the left, go to the right Add component and select New script Name it Video Control Click the option on the right and select the last one to enter the script
Then go to Visual Studio and add these scripts
Another way to add a script, the block will disappear when you click it
Click Cube on the left and select Add Component on the right.(Visual scripting→Script Machine)
Replace Source(Graph→Embed)
Rename‘CubeCilck’ and cilck Edit Graph
Right click → Add Note → events → Input → On Mouse Down
Right click → Add Note → Game Object Destroy
drag Cube to new object
link the two object together
Week 7: Holiday
INSTRUCTIONS
AR Label Buddy – Experience Design Proposal
Finally, I decided to go with the concept of AR Label Buddy. I personally think it is very practical for the general public because it can bring more value and influence to users.
After that, I started to do project research, study the services I provide to users, the target audience, and understand it from the perspective of user personas.
Project Proposal Document
Presentation
After discussing with Mr. Razif, I felt that I needed to modify the direction of my proposal. Mr. Razif thought that my app could be more attractive and more playable. So I changed some things afterwards.
- Add mascot robots to make it fun for kids
- After scanning, a label will appear on the item. The label will display a single noun and can be saved and changed in different languages.
- The library is replaced with a collection room. After collecting items, the corresponding items will have colors.
- Reduce the original collection target to 4 daily necessities
- Reduce the original collection target to 4 daily necessities
- Change the font to Lilita One
Figma mockup
Figma mockup
Presentation PPT
REFLECTION
After completing Experience Design Task 2, I was able to design AR content using Unity and add video playback capabilities. Thanks to this, I was able to better use AR in practice and further understand the technology.
I also practiced user-centric thinking and optimized functional and interface design based on their needs. I found that it is as important to consider user experience and service interaction as the technology itself.
I learned a lot from this task. I gained new experience in using tools and design solutions. I look forward to applying these experiences to more projects in the future.
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